| (a) | 
     Design, represent using symbols and patterns, and perform the story of a sport or activity through interpretive movements  | 
| (b) | 
     Design and perform a pattern of games-related skills, as selected by others, that follow a given rhythm (e.g., choose one skill from curling, volleyball, and football; combine the skills into a sequence that can be performed in 4/4 time).  | 
| (c) | 
     Co-create and lead others in participation, in partner or group dances, that incorporate a variety of skills used in various movement activities (e.g., shuffle step four times to the right, four times to the left – basketball; spike approach and jump in four counts – volleyball; three step deliver and release – bowling; jump turn and land – educational gymnastics).  | 
| (d) | 
     Design, represent using symbols, and perform a floor routine that incorporates jumping and landing, springs, balances, supports, and rotations.  | 
| (e) | 
     Perform in time to a count, while incorporating smooth transitions, a sequence of self-selected and/or given movement skills used in body management activities (e.g., dance, martial arts, yoga, aerobics).  | 
| (f) | 
     Verbalize performance cues and practise the performance of complex body management skills that require a sequence of movements (e.g., various track and field jumps, patterns of movements in martial arts and yoga).  | 
